Director wants Dave Bautista to play iconic Kratos in new 'God Of War' movie
One of the biggest franchises in video games is God of War, so it was only a matter of time until they started production on a live-action adaptation. Movies based on popular games haven't exactly had the best track record in terms of quality, but that doesn't mean there aren't plenty of stories out there that are perfectly suitable for the big screen treatment.
The first God of War game came out in 2005, and since then there have been four main titles, as well as numerous spin-off games - so there's plenty of stories concerning Kratos, the Spartan warrior and demigod son of Zeus, to work with.
All the way back at the start of the series in 2005, there were talks about a possible film adaptation, with a script even being completed, before it was eventually canned.
In 2010, Daniel Craig reportedly turned down the role. In 2012, a new project started up, with writers confirming they were looking to "humanise" Kratos and explore his past, but six years later and we're none the wiser on who is directing or when it will start pre-production.
However, after this year's God of War was praised by critics and fans alike, there may be some more momentum behind the movie.
Speaking to ComicBook.com back in June this year, director Steven DeKnight revealed he had been in talks with Sony about an adaptation of the game, which he hopes will be Rated R. On top of that, he also revealed his favourite choice to take on the central role: Guardians of the Galaxy actor and four-time WWE World Heavyweight champion Dave Bautista:
"I’ve always been a fan of God of War. I think the latest game was just so beautiful and phenomenal. I would love to tackle a God of War movie or I would love to see somebody put that up on the big screen. Somebody asked me, ‘Well, who would you have to have Kratos?’
"And immediately for me: Dave Bautista would be the man. I think he can do anything. You can do drama, real emotion, humor, action. What would I like to see from a movie like that? A bit of a tricky question because there hasn’t really been 100% success of translating a video game to a movie. It’s a very, very tricky process."
In this interview, he also spoke about how he planned to not stick too close to the source material, focusing on re-working it for a different medium.
"So you have to be able to take the source material and make it work as a movie," he said. "Which means a lot of times you’ve got to change things, which is very dicey obviously because you don’t want alienate video game fans, but you have to make a film that works within the context of a movie by itself."
Additionally, the director said that the movie would "without a doubt" require an R-Rating to translate Kratos' violent story to the movies. "I don't think there's a way to tell that story and make it PG, nor should it be," he added. "And thankfully because of Deadpool, people are much more willing to try that R-rated there with genre work now, again."
Directing Pacific Rim: Uprising, and acting as a producer on both Daredevil and Spartacus, it's understandable why they're in talks with him to bring this story to life. Let's hope he manages to pull it off.