Sony reveals new details about the PlayStation 5
Sony has revealed some tantalizing details about the upcoming PlayStation 5, which could be the last ever.
We already know a little about the console, including its massively improved speed and the tech behind it. Jim Ryan, PlayStation's CEO, has explained why the information is being released slowly.
"We wanted to make sure that the PlayStation fans had clear and unambiguous information from us instead of garbled nonsense third and fourth hand - some of it true, some of it perhaps certain times less true," he told CNET.
"This is just the start of the unveil process."
This is the Pripyat Level of Call of Duty 4 on the PS4; perfect for fans of HBO's Chernobyl:
Sony has already revealed that it created a super fast SSD storage drive for the PlayStation 5, and instead of charging users extra for access, it will be available in all PlayStation 5 consoles by default.
This larger storage capacity will improve performance significantly. The Independent reports that 4K visuals will be displayed at 120Hz. To put this into context, that's faster than many televisions.
What's more is that the PlayStation 5 will be compatible with the PlayStation 4, meaning that users will still be able to enjoy games made for that console and multiplayer games with those still using it.
"Whether it's backwards compatibility or the possibility of cross-generational play, we'll be able to transition that community to next-gen," he said. "It won't be a binary choice about whether you have to be either on PlayStation 4 or next-gen to continue your friendship."
Ryan also admitted that this could be the last ever PlayStation console created - marking the end of an era. Pictured above is the PlayStation 1, which was released in 1994.
"What I think is: I actually don't know," he said, when asked if this was the last ever PlayStation. "I've been around a while, and I sat there in 2012 and listened to all sorts of smart people tell me about mobile and that the PlayStation 4 was going to be the most terrible failure ever."
"The logic was actually hard to fault. But we believed in that product then, we believe in this next generation product now. Who knows how it might evolve? Hybrid models between console and some sort of cloud model? Possibly that. I just don't know. And if I did know, I wouldn't tell you."