The tech giant and developer Sony has just revealed the specs for the upcoming Playstation 5 games console at a recent conference.
The news of the announcement was made on Playstation's official Twitter account yesterday, when Sony tweeted: "Tomorrow at 9 am Pacific Time, PS5 lead system architect Mark Cerny will provide a deep dive into PS5’s system architecture, and how it will shape the future of games [sic]."
Take a look at the recent remake of the original three Crash Bandicoot games:According to a report by The Verge, the PS5 will boast a custom eight-core AMD Zen 2 CPU clocked at 3.5GHz (variable frequency) and a custom GPU based on AMD’s RDNA 2 architecture hardware, with 10.28 teraflops and 36 compute units clocked at 2.23GHz.
According to Eurogamer, the PS5 will also boast 16GB of GDDR6 RAM and a custom 825GB SSD to deliver uber-fast loading times during gameplay.
To prove it, Cerny showed the assembled audience at the spec reveal that the PS4 takes around 20 seconds to load one gigabyte of data, while the PS5’s SSD can handle five gigabytes in a second.
Previously, PlayStation president Jim Ryan tweeted that the Playstation 5 controller will feature cutting edge 'haptics' technology, stating: "With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. You can even get a sense for a variety of textures when running through fields of grass or plodding through mud."
Meanwhile, Cerny confirmed in an interview with Wired that the PS5 will feature complete backwards compatibility with older games, stating: "Because [the PS5] is based in part on the PS4's architecture, it will also be backwards-compatible with games for that console.
He added: "As in many other generational transitions, this will be a gentle one, with numerous new games being released for both PS4 and the next-gen console."